This is concept art for a game that never got the green light, about a gruff furry in world that has been taken over by sadness. He can physically defeat the sadness by throwing fuzzy bunnies at the emo kids. The great brainchild of Alex Bethke at golden gear games.
this is the walk cycle animation (low res):
here are the turnarounds and different styles we tried. The art was heavily influenced by Pirate Baby Cabana Party
And the animated turnaround: again sorry for the low res its the only version that survived








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